Map and lay out |
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| Contact Point for fighters is aprox 20 miles out from home base | ||||
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| Base cap fighters point aprox 5 miles out from home base |
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Base cap fighters point aprox 5 miles out from home base | |
Home runway |
Home runway |
The best cap can be provided when 3 or 4 fighters work in a team effort. This is accomplished In the following manor.
You only need to know what you will be doing when you at a given location. 1 fighter from each runway will start out as a contact point fighter and 1 as a Base cap fighter
( see map at top of page for locations of points )
Fighter mission
Steps
This is the basic plan and can be modified by the battle field commander to allow all players to assume a role or to provide more capping fighters or more bombers as needed
This plan requires 3 fighters and can be used with as many as 6 if needed.
Bomber mission
Steps.
1 Bombers will fly with escorts to the contact point.
2 While in flight you will determine targets [ call out the right side, left side or center ] to try and eliminate using more than 1 bomb per target.
As much as possible try to fly in pairs. Or group up and fly as a group if needed to reach the target. [since it is almost impossible to stop a wave of 3 or more bombers as we have all seen]
Tips
For long flights it is faster to fly at 60,000 ft but you will have to start to dive at the first sound of an incoming missiles or you will be killed .
The most effective dive angles that I have found for bombing are
At 60 k start to dive at aprox 40 degs down angle 15 miles out from the target
At 30k start to dive at aprox 30 degs down angle 10 miles out from the target
When you are in a dive at the above angles the odds are in your favor for avoiding missiles.
Sam's site can be avoided by flying above 25k with the radar off and 45k with the radar on. When a Sam site fires at you the most effective method I have found is to dive at a 60 deg down angle and try to keep the incoming missile at a 30 deg right or left angle to you.
Remember that the f-22 performs best at a speed of 400 knots. This will allow for the best handling and keep you alive longer never never never fly at speeds slower than 400 knots if at all possible.
Also this is a game of angles and 30 deg is also the magic number for avoiding missiles. This means that you need to position yourself at a 30 deg angle to the incoming missile and be at a speed of 400+ knots and you will not be hit by the missiles.